Falling: suicide and the sidewalk
Art Gallery Selection, SIGGRAPH Asia (Singapore) 2008; created in Unreal Tournament.
Screencast of mini-game "Falling"
The work comprises a video sequence shot from my sixth-floor apartment window to the sidewalk below and composed inside a digital-game environment. The intention is to empty the video of narrative, reduce it to an image string. Exploring the space, flying over and through the image sequence, the effect turns unsettling and a new narrative emerges.