consider
“In the fading light v.03” on FRM.FM
New series offered straight on a real-time platform. Requires a frame/media player from frm.fm
“In the fading light v.02” on FRM.FM
New series offered straight on a real-time platform. Requires a frame/media player from frm.fm
CEREBRAL GRAFFITI: Social Cinema on the Florida Coast
“You become part of the scene,” Phares said. “You confirm your identity.”
From Josh Herman’s review in Artillery, Nov 7, 2017.
2017 VR Hackathon at MIT’s Media Lab
Best experience! Long weekend resulted in a VR experience for Windows MRD, https://github.com/evcprc/defocusVR
“In the fading light v.01” on FRM.FM
New series offered straight onto a real-time platform. Been a long time coming, and while it requires a proprietary frame/media player, it\’s closer to how I want my work seen, frm.fm
“This side of paradise: spring house” at DUSKLIT
Installation at DUSKLIT at Seligmann Center in Sugarloaf, NY titled \”This side of paradise: spring house\”.
“In the event v.096” in group show Another Space / Melbourne AUS
Can’t make opening, but that doesn’t mean you shouldn’t, http://www.testing-grounds.com.au/upcoming-calendar/#another-space
Update with video documentation, right.
10th Digital Graffiti May 19-21
Official selections have been made, see you there.
“Thrown” at BAU through April 30
Installation at Beacon Artist Union in Beacon, NY titled Thrown. Includes a scene from Aground, “ZongLocLondon.10.06.2007” on Apple TV, bench and a cargo net that prevents entering installation.
From statement:
A sailing vessel appears held in suspension, cut off from foreground and background. Current weather and historic data specific to the Atlantic passage further shapes the scene. Not a video game, Thrown is slow cinema or tv: nothing happens in the sense of plot or an open gaming narrative. Instead, the screen frames a middle ground with subtle shifts in color and motion. Sparked by J.M.W. Turner’s The Slave Ship, Thrown is as much about politics as aesthetics, and how they occupy the same space.
Thrown is evidentiary realism: scenes are created and set in motion with a list of rules; the machine views and captures evidence of itself in and through the loops; video results are to be enjoyed first for their formal qualities, then relevance to context, both current and historical. Obvious to the eye, not so much to the mind.
Upcoming Light City Baltimore
Look forward to seeing a beautiful thing Light City–along for the ride as juror.
aground v.1.01
Not a video game, Aground is slow cinema or tv: nothing happens in the sense of plot or an open gaming narrative. Instead, the screen frames an experience.
A sailing ship is held in suspension, snow or ash drifts through a landscape cut off from foreground and background. The work explores delusion, between the impression of reality and the physical sense of place; current weather from specific locations draw on associations of mobility and paralysis, connectedness and isolation. The landscapes remain pristine, yet haunted by the same electro-chemical morbidity as human physiology; all rendered live, each sliver of a moment unique.
This app is part of a series, and designed specifically for a social space with large monitors or projection rather than personal devices. It is a live app, not video, running at 60 fps. Live weather data is specific to locations in the Atlantic passage (as noted in titles), affecting the \”climate\” in-scene.
Wellbeing in Weather?
Environmental impact on psyche, http://m.nautil.us/issue/37/currents/the-strange-blissfulness-of-storms
Nearing as it is,
The Evolutionary Argument Against Reality-Quanta Magazine
Richard Serra said,
“I wanted the viewer to become the subject of his own experience.”
The snow man
One must have a mind of winter
To regard the frost and the boughs
Of the pine-trees crusted with snow;
And have been cold a long time
To behold the junipers shagged with ice,
The spruces rough in the distant glitter
Of the January sun; and not to think
Of any misery in the sound of the wind,
In the sound of a few leaves,
Which is the sound of the land
Full of the same wind
That is blowing in the same bare place
For the listener, who listens in the snow,
And, nothing himself, beholds
Nothing that is not there and the nothing that is.
-Wallace Stevens